Rule clarification: #Weapon rule may only be used on one zombie at a time. #Weapon tweets with more than one zombie included in the tweet are invalid and wasted.
Each zombie may earn one additional #zapbite between now and the end of the game. Refer to last night’s rule release for #zapbite mechanics. A #zapbite is permanent and a zapbitten zombie is not vulnerable to an #antidote.
A HUMAN can earn one vial of #antidote for the remainder of the game by posting a substantive video of at least one minute (language for “substantive” blog posts below applies to videos as well). An #antidote my only be used on one active zombie, and turns that zombie back to human for the remainder of the game — essentially making that zombie a superhuman who has no more vulnerability to #bites (of any kind). An antidote will not work on a zombie who was turned with a #zapbite. Using an #antidote makes a human vulnerable for a full five minutes and cannot be used in combination with #picsafe. It cannot be used from within a #safezone. Tweet must include #TvsZ, #antidote, a link to the video (which must be publicly hosted somewhere where everyone can see it), and the name of only one zombie. Each specific human may only use #antidote once from now until the end of the game (essentially works like #zapbite).
A ZOMBIE may earn five minutes of unlimited biting by posting a substantive video of at least one minute (language for “substantive” blog posts below applies to videos as well). During that time, the zombie may #bite as many humans as he/she wishes, but may only #bite each human once. #Weapons will not work on a zombie who is rampaging. During a #rampage a zombie can still use #zapbite. Because a zombie may continue to use #rampage throughout the game, each video must be a substantive and creative addition to the game — not just a continuation of the previous #rampage videos. Tweet must include #TvsZ, #rampage, and a link to the video (which must be publicly hosted somewhere where everyone can see it).